![]() Upkeep Upkeep: : A layered ability triggered when the build step starts that means, "When the build step starts each turn, you must pay the following cost." You must choose one of the costs that you can pay each turn, and ignore the others. (For example, activated abilities granted by Reserves may be disrupted.) Reserves Reserves: : A layered, static ability that means, "The following ability works while, and only while, it's in the build zone." The granted ability remains to be the ability of its type. The unit can't collect a bounty on itself. You will gain the bounty even if the attacking unit is sent to the discard pile. If a unit gets the Accuracy ability after you roll attack dice, it's too late to affect the hits.īounty Bounty: : A layered ability triggered during a unit discard that means, "When another unit is discarded by damage from this unit, you gain the following when your next build step starts." Bounty triggers even if the attacking unit leaves play. ![]() ![]() Accuracy can’t alter "natural" rolls to affect Critical Hit, Fury, or Parry, but it can affect your chance against Armor. Keywords Accuracy Accuracy X/-X: A cumulative, static ability that means, "Add X to each of this unit’s attack dice." and "Subtract X from each of this unit’s attack dice." respectively. ![]()
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